The towers

Four satellite towers form the Orbitwall. Each has four levels – here are all the numbers.

Laser

Unlocked at level 1

Cheap and fast. Ideal against single targets and nimble enemies.

Level Cost Damage Range Shots/s
1 50 6 230 4
2 40 9 240 4.5
3 70 13 250 5
4 110 19 265 5.5

270 in total

Strong against
Aliens, drones, fragments – anything fast
Weak against
Armoured cruisers (small hits bounce off)
Good combination
With a frost field: slowed targets stay in the line of fire longer.

Rocket

Unlocked at level 1

Slow rockets that explode – hits groups and swarms.

Level Cost Damage Range Shots/s Blast radius
1 80 24 260 0.8 70
2 60 34 270 0.9 75
3 100 48 280 1 80
4 150 66 295 1.1 90

390 in total

Strong against
Drone swarms, groups, meteor showers
Weak against
Single fast targets (rockets lag behind)
Good combination
With a frost field: enemies bunch up, every blast hits more.

Frost field

Unlocked at level 3

Slows every enemy in its field and damages them steadily. Works against armour too.

Level Cost Damage/s Slow Range
1 70 1 45 % 150
2 50 1.5 50 % 160
3 80 2 55 % 170
4 120 3 62 % 185

320 in total

Strong against
Everything in range, armour too
Weak against
Little damage of its own
Good combination
On the inner orbit in front of railguns and lasers.

Railgun

Unlocked at level 5

Huge range and massive damage per shot – perfect against bosses and armoured cruisers.

Level Cost Damage Range Shots/s
1 120 90 360 0.35
2 90 130 380 0.4
3 140 185 400 0.45
4 210 260 420 0.5

560 in total

Strong against
Bosses and armoured cruisers
Weak against
Swarms (one shot, one target)
Good combination
Far out on the outer orbit, rockets against the masses.